Fetch With Ruff Ruffman: Hack It Or Lose It

Plot
Ruff plans to do another challenge to his fetchers but the problem was that he couldn't use his Fetch3,000...because someone hacked in! And who hacked in was of course, the notorious The Hacker! Hacker told Ruff that he would put a virus on his fetch3,000 if he doesn't let him do a challenge. He said that if the Fetchers win the challenge, then he won't put the virus on his fetch3,000 and if they didn't won the challenge, then he'll take over the show! Ruff accepted his challenge, once the show started, Ruff told his Fetchers that their challenge will be at Cyberspace! The Fetchers were surprised and excited, they also accepted the Hacker's challenge. Ruff invented a gadget that would transport the Fetchers to Cyberspace, as the Fetchers arrived at Cyberspace, the Hacker's challenge began! So its up to the Fetchers, and with the help of the Cybersquad, to stop Hacker from taking over Cyberspace and taking over the show!